Attributes are the building blocks of fixture types. The same building blocks are used throughout the console and they are what is controlled using the Encoder bar when operating fixtures.Attributes definitions describe the relation between Main Attributes and sub-attributes. Attributes are organized in Activation Groups and Feature Groups.There is a set of 297 predefined attributes with a complete setup and relations. They can be edited but it is also possible to create custom attributes.It is all done from the sub menus in the patch menu.