Macros are created using the GUI editor or the command line. Please read the Macros topic for a better understanding of macros. Create from GUI (Pool)Creating a macro using the GUI is very similar to editing the macros.Requirement:Have a Macro Pool visible on one of the screens.This is the creation process:Edit an empty pool object - this automatically creates a new macro and opens the Editor.Tap the Insert New MacroLine button to add a row in the macro.Edit the Command field in the new row - this opens a text input pop-up.Write the command the macro row should perform.Edit the other fields in the row to match the needs (read the Macro topic for explanations).Repeat steps 2 through 5 to add several rows with commands to the macro.Close the editor when done.There are several buttons at the bottom of the editor. This is a short explanation of the special buttons for this editor:Name:Tap this to label a macro. Please read about label further down this topic.Appearance:Tap this to add an appearance to the macro.Scribble:Tap this to add a scribble to the macro.Go:Tapping this executes the macro.List References:Tapping this opens a pop-up with a list of objects that reference and depend on the macro.The new macro pool object can be tapped to execute the macro.The editor could look like this (the macro is the "World is Selection" macro from the library):